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Publications

 

CHAPTERS IN BOOKS

 

2015        Architecture meets Gaming and Robotics: Creating Interactive Prototypes and Digital Simulations for Architects

Narahara, T., Computer-Aided Architectural Design Futures – New Technologies and the Future of the Built Environment, Gabriela Celani, David M. Sperling, and Juarez M. S. Franco (Ed.), Springer Science & Business Media, 2015, pp. 474-492. (Peer-reviewed in 3 stages)

 

2014        The Computer as a Tool for Creative Adaptation: Biologically Inspired Simulation for Architecture and Urban Design 

Narahara, T., Computation for Humanity—Information Technology to Advance Society (1st edition). In Justyna Zander and Pieter Mosterman (Ed.), Boca Raton, Florida: CRC Press, Taylor & Francis Group, LLC., 2014. pp. 69-94. (Peer-reviewed in 2 stages)

 

2010        Crowd Simulation and Interactive Device (in Japanese)

Narahara, T., Programming for civil engineers for VR and structural analysis (1st edition), Natsuka Ota (ed.). Tokyo: Nikkei Business Publications, Inc., 2010. pp 222-233. (Invited; ec.nikkeibp.co.jp/item/books/189790.html)

 

2009        The Space ReActor: Walking a Synthetic Man trough Architectural Space

Narahara, T., Computational Constructs: Architectural Design, Logic, and Theory, Chen, S., Li, S., and Lobel, J. (Ed.), Beijing: The China Architecture and Building Press, 2010. pp 71 – 83. (Peer-reviewed)

 

 

THESES

 

2010        Self-organizing Computation: A Framework for Generative Approaches in Architectural Design

Narahara, T., Doctor of Design thesis, Harvard, 2010

 

 

2007        The Space Re-Actor: Walking a Synthetic Man through Architectural Space

Narahara, T., Master of Science thesis, MIT, 2007

 

  

PAPERS IN REFEREED JOURNALS

 

2015        Design Exploration through interactive prototypes using sensors and microcontrollers

Narahara, T., Computers & Graphics: An International Journal of Systems & Applications in Computer Graphics, Elsevier Science & Technology, vol. 50 (2015), pp. 25-35.

 

2010        Designing for Constant Change: An Adaptable Growth Model for Architecture

Narahara, T., International Journal of Architectural Computing (IJAC), issue 01, volume 08 (2010), pp. 30-40.

 

 

PAPERS IN CONFERENCE PROCEEDINGS

 

2017        Collective Construction Modeling and Machine Learning: Potential for Architectural Design

Narahara, T., Proceedings of the 35th association for education and research in computer-aided architectural design in Europe (eCAADe) Conference, Sapienza University of Rome, Roma, Italy, September 20-22, 2017. (Peer-reviewed; Presenter & Author)

 

2015        Crowd Mapper: Projection-based Interactive Pedestrian Agents for Collective Design in Architecture

Narahara, T. and Kobayashi, Y., Proceedings of the 33rd Association for education and research in computer-aided architectural design in Europe (eCAADe) Conference, The Vienna University of Technology, Vienna, Austria, September 16-18, 2015, pp. 464.

 

2015        Haptic Collaboration: Biomedical Engineering Meets Digital Design

Narahara, T., Abbruzzese, K., and Foulds, R., SIGGRAPH 2015 Talks (The 42nd International Conference and Exhibition on Computer Graphics and Interactive Techniques,) Los Angeles, California, August 9-13, 2015. 

 

2015        A toolkit for architects to create interactive prototypes and digital simulations

Narahara, T., Proceedings of the 16th International Computer Aided Architectural Design Futures 2015 (CAAD Futures) Conference, Sao Paulo, Brazil, July 6-10, 2015. (An extended version available as a journal paper.)

 

2014        Exploring Board Game Design Using Digital Technologies

Narahara, T., SIGGRAPH 2014 Talks (The 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques) Vancouver, Canada, August 10-14, 2014.

 

2014        Teaching Interactivity: Introducing Design Students to Sensors and Microcontrollers

Narahara, T., EUROGRAPHICS 2014 (The 35th annual conference of the European Association for Computer Graphics,) Strasbourg, France, April 7th – 11th, 2014, pp. 25 – 32. 

(Selected as a best education paper/presentation. An extended version available as a journal paper.)

 

2013        A Generative Approach to Robotic Fabrication

Narahara, T., Proceedings of the 31st eCAADe Conference, TU Delft: Delft University of Technology, Delft, Holland, vol. 1, 2013, pp. 673-68.

 

2013        Physical Prototypes for Interactive Building Technology

Narahara, T., Proceedings of the 4th BTES Conference, Bristol, Rhode Island, 2013. (The featured project also appeared in IJAC 2010.)

 

2013        Co-evolutionary Design with Robotic Devices

Narahara, T., Proceedings of The Association for Computer-Aided Architectural Design Research in Asia (CAADRIA), National University of Singapore, Singapore, May 15–18, 2013. (The featured project also appeared in eCAADe 2013.)

 

2012        Self-organizing Strategy: An Adaptable Growth Model for Architecture

Narahara, T., ACSA 100th Annual Meeting (The Association of Collegiate Schools of Architecture): “Digital Aptitudes”, March 1-4, 2012 in Boston, MA, USA (Host School: Massachusetts Institute of Technology).

 

2011        A Conceptual Framework for Applications of Self-Organizing Logics in Urban Design

Narahara, T., 2011 PUARL International Conference: "Generative Process, Patterns and the Urban Challenge", (The Portland Urban Architecture Research Laboratory), October 28-30, 2011, University of Oregon, Portland, Oregon. (The featured project also appeared in ACSA 2012.)

 

2011        Generative Applications inspired by Emergent Behavior

Narahara, T., Proceedings of the International Symposium on Algorithmic Design for Architecture and Urban Design, ALGODE TOKYO 2011, November 13--14, 2011, Tokyo, Japan.

 

2010        Beyond Quantitative Simulations: Local Control Strategy Using Architectural Components

Narahara, T., Proceedings of the ACADIA 2011 Regional, Parametricism (SPC), March 10-12, University of Nebraska Lincoln, Lincoln, Nebraska, USA. (The featured project also appeared in IJAC 2010.)

 

2010        Form, Evolution, and Agents: New Approaches in Spatial Design (in Japanese)

Narahara, T., The 33rd Symposium on Computer Technology of Information, Systems, and Applications organized by Architectural Institute of Japan (AIJ) on December 10, Tokyo.

 

2009        World8: International Working Group for New Virtual Reality Applications in Architecture

Kobayashi, Y., Terzidis, K., Narahara, T., et al., Proceedings of the CAAD Future09 Conference, “Joining languages, cultures and visions”, Montreal, Canada, June 17-19, 2009, Pages 547-556.

 

2009        Bottom-up Design Inspired by Evolutionary Dynamics

Narahara, T., Proceedings of eCAADe 2009: (Education and Research in Computer Aided Architectural Design in Europe), Computation: New Realm of Architectural Design, Istanbul, Turkey, September 16-19, 2009, pp.391-398.

 

2008        New Methodologies in Architectural Design Inspired by Self-Organization

Narahara, T., Proceedings of the Association for Computer-Aided Design in Architecture (ACADIA), Silicon + Skin: Biological Processes and Computation, Minneapolis (USA) October 2008, pp.324-331.

 

2007        Enactment Software: Spatial Designs Using Agent-based Models

Narahara, T., Proceedings of AGENT 2007: Conference on Complex Interaction and Social Emergence, Argonne National Laboratory (sponsor) and Northwestern University (host), Norris Center, Evanston, November 15-17, 2007.

 

2007        Standardized Algorithms and Design Descriptions for “one-off” designs

Griffith, K. and Narahara, T., Proceedings of MCPC 2007: World Conference on Mass Customization & Personalization. Massachusetts Institute of Technology (MIT), Cambridge, October 7-9, 2007.

 

2007        The Space Re-Actor: Walking a Synthetic Man through Architectural Space

Narahara, T., Proceedings of the 25th Education and Research in Computer Aided Architectural Design in Europe (eCAADe) Conference, Frankfurt, Germany, September 26-29, 2007, pp.195-202. (The featured project also appeared in Computational Constructs)

 

2006        Multiple-constraint Genetic Algorithm in Housing Design

Narahara, T. and Terzidis, K., Proceedings of the Association for Computer-Aided Design in Architecture (ACADIA) International Conference, Synthetic Landscapes, Digital Exchange, Louisville (USA) 12-15 October 2006, pp. 418-425.

 

2006        Optimal Distribution of Architecture Programs with Multiple-constraint Genetic Algorithm

Narahara, T. and Terzidis, K., Proceedings of the International Conference, SIGRADI 2006, Post-Digital, Santiago (Chile) 21-23 November 2006, pp. 293-303.

 

 

PERIODICALS PUBLISHED

 

2013-14    Articles for “Up and Coming” (vol. 99-105; in Japanese) 

                 vol. 107, pp. 11 - 14 (Link), vol. 106, pp. 11 - 14 (Link), vol. 105, pp. 7 - 10 (Link), vol. 104, pp. 7 - 10 (Link),

                 vol. 103, pp.   7 - 10 (Link), vol. 102, pp. 11 - 13 (Link), vol. 100, pp.  8 - 10 (Link), vol.  99, pp. 18 - 19 (Link)

Narahara, T., "Report on international education in architectural computing" in “Up and Coming” (Japanese architectural software magazine), Oota Natsuko (Ed.), Forum8 Publishing Co., Ltd., Tokyo. Provided nine articles on current trends in digital design, architectural computing, and education in abroad. (Articles: quarterly; Also available in an online format) 

 

2010         Development of a Linking System for VR and Interactive Devices (in Japanese)

Kyoryo & Toshi Project (Bridge & Cities), pp. 52-54, vol. 46, No.4, 2010 (Article)
(A summary of my talk at the VR Symposium 2010 in Tokyo)

 

2009         Use of Motion Capture Files on Agent-based Models for Realistic Simulation (in Japanese)

Kyoryo & Toshi Project (Bridge & Cities), pp. 52-54, vol. 45, No.2, 2009 (Article)
(A summary of my talk at the VR Symposium 2009 in Tokyo)

 

2008         Spatial Design using Agent-based Models (in Japanese)

Kyoryo & Toshi Project (Bridge & Cities), pp. 52-54, vol. 44, No.1, 2008 (Article)
(A summary of my talk at the VR Symposium 2008 in Tokyo)

 

 

ARTICLES ABOUT / MENTION

 

2013          AD Magazine (05/2013):

“Design Robotics – New Strategies for Material System Research” in “Inside Smartgeometry: Expanding the Architectural Possibilities of Computational Design” in Brady Peters and Terri Peters (Editors), AD 05/2013, John Wiley & Sons. pp. 258 – 259. (May 2013). (Design and research work was introduced in the article with figures)

 

2011          GSD Platform 4:

Narahara, T. “Self-Organizing Computation: A Framework for Generative Approaches in Architectural Design”, in GSD Platform 4, Howeler, E. (Editor), New York, New York: Actor, 2011. pp. 76-78. (Publication of Design and Research Work)

 

2010          AD magazine (04/2010):  

"The Return of the Future" by Martin Bechthold in "New Structuralism: Design, Engineering and Architectural Technologies" in Oxman, R. (Editor), AD 04/2010, John Wiley & Sons. pp.116 - 121. (April 2010).

(Design and research work was introduced in the article with figures)

 

2010, 09    Tank Books: A View on Harvard GSD Vol 1 & Vol 2,

Tank Form Ltd. London, UK. 2009. pp.441-442. & 2010 pp.426-427. (Publication of Design and Research Work)

 

2008          GSD 08 Platform,

Kubo, M. (Editor), New York, New York: Actor, 2008. (Publication of Design and Research Work) 

 

2005          Publication of Museo Picasso Malaga project monograph

Collaboration with the graphic design firm, 2X4 Inc. Worked on drawings, renderings, and layouts.

 

 

TRANSLATIONS

 

2014          (Translation Supervisor for a Book) Behaviour. Security. Culture (BeSeCu): Human behaviour in emergencies and disasters: A cross-cultural investigation by Silke Schmidt and Edwin R. Galea

November 2014. (Supervised the translation of the original book from Pabst Science Publishers (ISBN: 978-3-89967-867-3) into the Japanese language with other translators in the team. Professor Edwin R. Galea at the University of Greenwich is a leading scholar in agent-based emergency egress simulations. Worked on translations and revisions in several stages.), Forum8 Publishing co., ltd., Tokyo, Japan,

 

2001           (Translator of an Article) A+U Magazine: Translation of the article written by Richard Gluckman, FAIA.

“Fashionable Collaborations”, A+U (Architecture and Urbanism), No.375, December 2001, pp.34-39.

 

 

 

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